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Minecraft Megathread; yeah its update 1.12 big whoop what about it
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Flush535:
I don't understand the resource menu. Is it searching your whole computer for 'available' resource packs? Or is this just for organization? :o
nvm, it's like 'inactive' and 'active'
I keep forgetting that there's more than just texture packs now.
Regulith:
--- Quote from: Mr.007 on August 28, 2013, 05:54:13 PM ---iron golem looks like squidward
--- End quote ---
Thanks February 2012
MegaScientifical:
--- Quote from: Spartan923 on August 28, 2013, 05:23:04 PM ---We need a screen like that resource pack menu for biomes, being able to completely remove a biome from a world generation
(assuming I figured out what the 'biomes have classes' thing meant)
--- End quote ---
Biomes having classes as in they are broken up into 4 types, and using that generation tries to prevent directly clashing biomes from generating adjacent to each other. It will be rare you find combinations like deserts next to taiga, for instance.
Spartan923:
I get what it does, but what im thinking of is like if each biome had its own number, and you could also remove that number from the generation, but if its based on groups instead, that ruins what I was saying
MegaScientifical:
It's not a number, it's a type. This isn't an order, just a precaution.