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Minecraft Megathread; yeah its update 1.12 big whoop what about it

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MegaScientifical:

Well they have basic AI, actually. Zombies have extreme tracking range, skeletons shoot faster the closer you get, and the most Creepers have is they avoid cats. Otherwise, they follow the same rules.

What I'm saying is, say you don't think Creepers should use the standard AI intelligence/be more visible and less able to maneuver. Just trying to clarify that the AI is actually still pretty lazy. He overhauled it so they aren't humping walls or similarly anymore, but besides attributes they add, the AI is still pretty crappy. (One thing I can note is the old AI took the Void into account, having mobs avoid walking into it. The new AI seems to count air blocks when calculating drops, and since the void doesn't have air blocks in it, it is essentially treated as a solid floor. Mobs will walk right into it if they wish to drop down for some reason.)

pefu19:

SNAPSHOT 13W36A!!!!!!!11

Generation:

I hate the new launcher! I can't even expand my window without Minecraft crashing.

Swat 3:

I think I remember seeing a huge difference in how the creepers climbed lol. They can climb better now.

MegaScientifical:

That's for all mobs, Swat.


Well, these still generate, but nothing happens with them, yet. :(



Edit: And a temple at 504 71 169.

Edit2: The generation is still a bit wonky...



Edit3:



Edit4: There was a crazy mountain behind this, but whenever I went to take the picture, the mountain would start unloading itself. Also, the clouds cut right through this formation - I turned them off so you could actually see what was going on:



Edit5: Witch Hut:



Edit6: Village near the edge of the world (NOTE: Going to the exact edge seems to crash me. I'm heading there manually after teleporting a thousand blocks from it to see if it only crashes if it isn't loaded progressively, but I doubt it. Snapshot is dangerous.):



Edit7: Closer one:



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