Off Topic > Games
Minecraft Megathread; yeah its update 1.12 big whoop what about it
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MegaScientifical:
Yeah, I noticed that too. And that isn't a joke - It really is the name used. I tried it. They probably could give it a real name. While the April Fools chest from years ago indeed should have been removed long ago (It was left in as legacy, set like leaves to decay in worlds they still existed in), that doesn't mean giving it a wonky ass name.
Regulith:

--- Quote from: Flamecannon on September 28, 2013, 01:42:16 AM ---I was toying around with how it'd look but I know this'd not work out because the colors are too similar


--- End quote ---

This is 100% acceptable
King of the Bill:
Wait, you mean blocks arent going to use IDs anymore?
MegaScientifical:
All blocks will use IDs internally, but any user-interface based things will use identifiers in text. It's a step toward the Mod API in that instead of IDs which shift when mods add content, remove content, etc, you define things by where the content comes from and a designated name. A mod adds its own stone, you use Mod:Stone, for instance. They don't want our things like command-blocks relying on IDs which can be broken if you install something, without even knowing why.

Edit: Bat Stack:


--- Code: ---summon Bat ~ ~1 ~ {Riding:{id:"Bat",Riding:{id:"Bat",Riding:{id:"Bat",Riding:{id:"Bat",Riding:{id:"Bat",Riding:{id:"Bat",Riding:{id:"Bat",Riding:{id:"Bat",Riding:{id:"Bat",Riding:{id:"Bat",Riding:{id:"Bat",Riding:{id:"Bat",Riding:{id:"Bat",Riding:{id:"Bat",Riding:{id:"Bat",Riding:{id:"Bat",Riding:{id:"Bat",Riding:{id:"Bat"}}}}}}}}}}}}}}}}}}}
--- End code ---
King of the Bill:

--- Quote from: MegaScientifical on September 28, 2013, 08:02:29 PM ---All blocks will use IDs internally, but any user-interface based things will use identifiers in text. It's a step toward the Mod API in that instead of IDs which shift when mods add content, remove content, etc, you define things by where the content comes from and a designated name. A mod adds its own stone, you use Mod:Stone, for instance. They don't want our things like command-blocks relying on IDs which can be broken if you install something, without even knowing why.

Edit: Bat Stack:


--- Code: ---summon Bat ~ ~1 ~ {Riding:{id:"Bat",Riding:{id:"Bat",Riding:{id:"Bat",Riding:{id:"Bat",Riding:{id:"Bat",Riding:{id:"Bat",Riding:{id:"Bat",Riding:{id:"Bat",Riding:{id:"Bat",Riding:{id:"Bat",Riding:{id:"Bat",Riding:{id:"Bat",Riding:{id:"Bat",Riding:{id:"Bat",Riding:{id:"Bat",Riding:{id:"Bat",Riding:{id:"Bat",Riding:{id:"Bat"}}}}}}}}}}}}}}}}}}}
--- End code ---

--- End quote ---
Ah, I see. That makes sense.
Also lol bats
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