| Off Topic > Games |
| Minecraft Megathread; yeah its update 1.12 big whoop what about it |
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| Regulith:
--- Quote from: Menen on May 24, 2014, 08:50:24 PM ---What magic pack? --- End quote --- --- Quote from: Regulith on May 21, 2014, 05:17:19 PM ---I got kinda bored with my other modpack so I decided to try a new one based around magic and other mystical arts, the main components being Ars Magica, Thaumcraft, Blood Magic, Thaumic Tinkerer, Forbidden Magic, Harken Scythe, Necromancy, Equivalent Exchange, Reliquary, and Roguelike Dungeons I've started off with Ars Magica but it throws WAY too much stuff at you in a short time, every time I do one thing I get like 10 new entries in my book that seem far too advanced for where I am I can throw boulders at skeletons though so I guess it's ok --- End quote --- I ended up trying to jam too many large mods into one pack and it just gave me sensory overload, couldn't focus on any one thing so it just wasn't fun After a little incident involving renamed spawn eggs I am now fully aware of who I'm dealing with in terms of the creator of this map, and I'm beginning to think giving me an exploding fishing rod wasn't an accident |
| Menen:
Yogscast uses a Magic/Tech pack on their server for their videos which has a perfect balance of Magic Mods and Tech Mods but they wont release it ever I found it on the ATLauncher |
| Flatflyer:
im looking for some good adventurous/basic mining mods or modpacks instead of techy stuff. kinda like hexxit. anyone know any good ones? |
| Regulith:
Man, even after a few hours of playing Agrarian Skies I'm still scraping the bottom of the barrel for food Hunger Overhaul is brutal |
| Rooged:
So is anyone going to host TFC? Cause I got my hopes up :( |
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