Author Topic: Output Event - setProperties, saving you time!  (Read 4831 times)

Good idea, but you can just use Disappear -1 and Disappear 0.

Good idea, but you can just use Disappear -1 and Disappear 0.
what if you want two to be unchecked on multiple bricks and not all three hmm?

what if you want two to be unchecked on multiple bricks and not all three hmm?

This.


Why is it stuff? This will save me a lot of time.

As I said earlier, it helps a lot with eventing multiple 'button makes area' events (scripts, events, does it matter? :p)

disappear  | -1 |

Then when you want it back

disappear  | 0  |

Oh well.

Download get!

This is a good idea, no matter what people say.

disappear  | -1 |

Then when you want it back

disappear  | 0  |

Oh well.
This is why it's stuff.

This is why it's stuff.

This is where this comes in.

what if you want two to be unchecked on multiple bricks and not all three hmm?



This is why it's stuff.
What if you need to keep raycasting for onActivate events?

onActivate Self disappear -1
onActivate Self setRaycasting 1

setProperties 1 0 0

2 events vs 1 event. You're saying it's stuff simply because it can already be done, but failing to see the reason it was made. No scroll-to-letter functionality on event lists means I often spend quite some time scrolling through the lists on servers bogged down with variables (v4*) and database events to find the events. * Future-proofing. You'll see.