Off Topic > Forum Games
Block quest(WIP)
Kalphiter:
I hated modeling. Well, I have to provide pictures and details to whoever would make the new train.
Imagine some kind of tool that will model the train for you :)
Ninja guy:
Ill start an example server of the mod.
Server name will be "V13, The Game".
EDIT: Internet is forgeted up. Starting later.
Wizard:
--- Quote from: rkynick on June 09, 2009, 06:41:02 PM ---If I had some modeling talent on my side, I could hook my bots up and set up a multiplayer version of this.
But the modeling talent, I don't have.
If I can get some modelers to come on the team, I will attempt to make this happen.
Crashes of planes are a little iffy, but there used to be a script for that, so I could revive that. The more detailed crashes wouldn't easily be possible though, and considering the bots can't fly/drive, any sort of vehicle related level would have to be brushed aside, more or less.
However, I like the ideas of leveling and hidden things and such.
--- End quote ---
That would be epic. If you're willing to devote time to this, this could have a thread in Modification Discussion.
Edit: Whats your IGN Ninja guy?
rkynick:
Idea would be to do the following:
For monsters:
-use WOB bots, that covers everything.
For levels:
-The obvious: build them
For leveling:
-This is a bit more complicated, it would go something like such:
-you get XP for each monster killed and each objective completed
-upon leveling, you get points to put into your skills(I would borrow GUI and system from my RPG)
-skills determine what weapons you have access to and how strong they are, as well as abilities(i.e building, painting, etc)
So an action-co-op game with rpg overtones.
Wizard:
Sounds good, does anyone have a server up?
And for abilities like building, skill level could restrict the blocks you can use/how many blocks you can use.