So, I need to create a new image? Like:
datablock shapeBaseImageData(fireCamImage : cameraImage)
{
fireCamImage.stateEmitter1 = burnEmitterA;
}
package CameraOverwrite
{
function dropCameraAtPlayer(%this,%args,%args,%args)
{
parent::dropCameraAtPlayer(%this,%args,%args,%args);
%this.camera.unMountImage(0);
%this.camera.mountImage(fireCamImage,0);
}
};
activatePackage(CameraOverwrite);
In a basic sense with the correct arguments?