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Invalid Packets
heedicalking:
--- Quote from: random ram on June 12, 2009, 03:45:12 PM ---gosh, thats why the zombie game mode takes soo long to execute.
thx I will take these off my bl(except the zombie game mode)
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Don't bother, Badspot I think did something to make them not even work anymore. I wanted to fix my AA gun and props but they don't even enable anymore.
Badspot:
--- Quote ---Add-Ons/Vehicle_AA/Vehicle_AA.cs (0): Register object failed for object AASmokeEmitter of class ParticleEmitterData.
Object 'AASmokeEmitter' is not a member of the 'ParticleEmitterData' data block class
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This really shouldn't cause an invalid packet and that issue will be fixed in the next release, but people need to check their stuff for errors. The other vehicles and such are referencing models that don't exist which is bad.
The zombie mod is referencing the sniper rifle model directly without checking if it exists. I guess that's not that bad so it gets a pass for now.
heedicalking:
--- Quote from: Badspot on June 12, 2009, 03:49:23 PM ---This really shouldn't cause an invalid packet and that issue will be fixed in the next release, but people need to check their stuff for errors. The other vehicles and such are referencing models that don't exist which is bad.
The zombie mod is referencing the sniper rifle model directly without checking if it exists. I guess that's not that bad so it gets a pass for now.
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So now all those easy erros I cannot fix because you just completely disabled them?
Badspot:
--- Quote from: heedicalking on June 12, 2009, 03:50:39 PM ---So now all those easy erros I cannot fix because you just completely disabled them?
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They are disabled by CRC. Only the exact broken versions are disabled.
heedicalking:
--- Quote from: Badspot on June 12, 2009, 03:55:01 PM ---They are disabled by CRC. Only the exact broken versions are disabled.
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So just renaming the zip will fix that? I figured out what was wrong with all of them already and it was simple and now I want to check for more errors but I can't. Is there ANY way I can get them to work in my server so I can see what was wrong and correct?