Author Topic: SIG SG550 v2  (Read 17833 times)

im just telling people that havent downloaded that the hand model stays on the gun even when you drop it and otehr stuff but i dont care if this is a piece of stuff

This is an awesome gun no matter what

What did you want us to call it, "That Blue Sniper Rifle"?
A recognisable or original name that gives some actual insight into the function of the weapon without having to be an expert in weapons technology against the million other guns all named stupidly in the same way.

Hand on model for realism

Lol, you're so silly.  The minifig's arm can't even reach that far.  The scale / size of the weapon is all wrong for this game.

It'd be nice if we had a proper animation/pose for the minifigure with one hand in front of the other, like holding a rifle/shotgun/etc. A lot of models have tried to fake the effect but it doesn't work too well with non-yellow hands or hooks.

Yeah, I looked at this and thought "OMG THIS IS GONNA BE SWEET LOLOLOLOL" being the overzealous crack-addict that I am.

But the arm just looks awkward ingame, it doesn't match the color of my other hand, my left hand disappears until I die or use the Parachute, the sound sucks (sounds like a thumpy "fart noise" being made into a microphone) and like Space Guy said, it was hard to find among the other snipers I have because of its name. It's also almost (if not) longer than a Blockhead is tall. :P

I can't make you fix this stuff but I really hope you do....
Sorry.

It'd be nice if we had a proper animation/pose for the minifigure with one hand in front of the other, like holding a rifle/shotgun/etc. A lot of models have tried to fake the effect but it doesn't work too well with non-yellow hands or hooks.
I think that we are working on something like that for the SurvivalRP.  I guess the hand does look kind of out of place...  Maybe it'll get changed, maybe it won't.  I don't want to mess up any changes Amade did to the model, so if he wants to remove the hand he can.  And Shemp, if Amade fixes the hand we'll get a new sound.  Also, If you have so many guns downloaded, that you can't remember it's name, well...

Incredibly Beautiful. A+

Quote from: -Absolution- link=topic=72261.msg1228763#msg1228763 [b
EDITED[/b]
date=1245277561]
SIG SG550 v2
A sniper rifle by Amade and Absolution          SG550 is an assault rifle (also its Swiss)

Description
A sniper rifle scripted by Amade and modeled by Absolution.            SG550 is automatic
Features:                                                                                         
-35 damage
-silence                                                                         u forgot the "D"
-Hand on model for realism
-Greater damage when shot in head (This should work now)
Credit goes to Amade for scripting, exporting and everything else besides modeling.

Updates in v2:
-Slightly shorter model
-Longer reload time
-A different CI for headshots
-A "Nice Shot!" indicator for headshots.

Screenshots

Download
Weapon_SG550.zip (Last Updated: Wed Jun 17, 2009 2:21 pm)

Installation
Put Weapon_SG550.zip into the Add-Ons folder in your Blockland folder.

Click Here to view this file on the RTB Download Manager

Those things were my only concern but SG550 can be modified into a rifle
now if youved played a game where the SG550 is a rifle its obviouly the modified version or a different gun
LINK:
http://www.biggerhammer.net/sigamt/550/idr550/gr000000.jpg

Cool, but how much damage does it do to the head?
                  35

AWSOME 10 COOKIES FOR YOU :D  :cookie: :cookie: :cookie: :cookie: :cookie: :cookie: :cookie: :cookie: :cookie: :cookie:

Sniper Rifle! =D
Excellent job on the whole model.
and..I thought the SG550 was supposed to look like this?

But I'll go with it.
Ooh whats next?
a Famas?
Keep up the good work!
So downloading.


EDIT: Tested, It's so good. But It seems to lag for me.
« Last Edit: August 03, 2009, 12:43:37 PM by brenwasp »

Very good!!! <AWSOME>
But why dont make a sniper that can fire 3 shots in a row "doff doff dooff" <-and a sound like that!
ok you dont need to but it is a great idea!!

And one more time: AWSOME!!!!!!!!!!!!!

Forget that "doff doff dooff"
And Ten Cookies: :cookie: :cookie: :cookie: :cookie: :cookie: :cookie: :cookie: :cookie: :cookie: :cookie:
« Last Edit: August 04, 2009, 09:03:34 AM by Vasaret »

it looks so real. and thats kinda the problem. its too real and its kinda too big and long for the player.

Lol, you're so silly.  The minifig's arm can't even reach that far.  The scale / size of the weapon is all wrong for this game.
Blockheads don't have arms, they have shoulders and a hand. I don't think the distance the hand can reach is a physical limit.

Not saying I don't agree with you a bit. :P