| Blockland Forums > Suggestions & Requests |
| no ''too loud'' script |
| << < (2/5) > >> |
| Muffinmix:
Sound stacks up in the game, it doesn't "blend". Being inside two sound 3D objects causes loud horrible noise, you don't want that. |
| Zenthos:
Or maybe make the radius of the too loud area the same as how far you can hear the sound, maybe a yard or so bigger, but alas, that would make TOO much sense. |
| Eryehk:
With an event you could make two music bricks play then same song at the same time, but the fact of the music radius messes with having a good sound system for mall builds. |
| Space Guy:
--- Quote from: Zenthos on June 19, 2009, 10:12:48 PM ---Or maybe make the radius of the too loud area the same as how far you can hear the sound, maybe a yard or so bigger, but alas, that would make TOO much sense. --- End quote --- The Too Loud radius is twice this distance. From Badspot: |
| Roland:
But here's my problem, the dark red circle is where the is no noise, but I can't play music in that location. |
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