Zombies_Core r6Updates from r5:1. Problem where AI zombies would attempt to attack human-controlled zombies fixed
2. Zombified players now keep their avatar but they have zombie colored skin.
3. A problem resulting in a crash fixed
Planned updates for r6:1. Removal of the "grouping" feature for being buggy and not even that useful
2. Control of the amount of each type of non AI zombies (i.e. you can limit the number of tanks to 2)
3. Control of the chances of a player spawning as each type of zombie
4. Fixing of tank special