Poll

Rocks are:

Made of stone
29 (18.1%)
loving delicious
131 (81.9%)

Total Members Voted: 160

Author Topic: .  (Read 133046 times)

I don't know what to make for an app :P

I don't know what to make for an app :P
What are you going to app for (scripting/modeling/building/eventing)?

I don't know what to make for an app :P
Same here.

I'm gonna app for eventing.

Building is what I'll app for.

Building is what I'll app for.
Make a barn or a hospital :o


Someone host. :(

I'll host ZDM as soon as Amade finishes fixing Day and Night, until then, I'll get Floating Isles up.

dis klan is entrepreneur in!

I'm jackin' dis memberlist for the testing of the remote member list script. :3 Hope you don't mind

I'm jackin' dis memberlist for the testing of the remote member list script. :3 Hope you don't mind
Unfortunately, I think they will. D:

I'm jackin' dis memberlist for the testing of the remote member list script. :3 Hope you don't mind
I don't care. Too bad it doesn't matter coming from me :P

Yeah, tooedit late, I got the testing done. >:3 all our member list are belong to me

New rmldump(); output. Yes, some of that is wrong on the status, I was hurrying and just threw guesses. It also has:
  • Tag restriction or modification (nonmember vs member)
  • Callback functions (the default ones are the tag stuff) defined in globals for easy rehooking
  • Status pretags

Whoops! I had forgotten to properly set the count var to 0, so the first member (Spock) was going into the array as "" not 0 and the loop was missing him for rmldump(). I thought it was just a minor thing and skipped over it, but it's fixed now - spock is back on the list :P

There's the minor issue of it won't receive the list before the first client spawns, so they'll have an erroneous... thing. It'll also, in theory, replace the regular $Pref::Server::AutoAdminList and AutoSuperAdminList with its own set, but only for edit the regular auto admin check (ie, your old ones will be put back, and preserved).
However a lot of this is mostly untested as I don't have guinea pig access.

Oh and I also didn't include Cheemo as I somehow didn't have his ID laying around.

If you didn't see it, thedite original thread is here.

Oh yeah! Last thing. It also has a 'Clan Server' checkbox ($Pref::Server::Clan) on the start mission GUI, if that pref is off, it won't load the list/use it for admin checks/etc.
« Last Edit: August 23, 2009, 09:29:57 PM by M »

Yeah, too late, I got the testing done. >:3 all our member list are belong to me

New rmldump(); output. Yes, some of that is wrong on the status, I was hurrying and just threw guesses. It also has:
  • Tag restriction or modification (nonmember vs member)
  • Callback functions (the default ones are the tag stuff) defined in globals for easy rehooking
  • Status pretags

Whoops! I had forgotten to properly set the count var to 0, so the first member (Spock) was going into the array as "" not 0 and the loop was missing him for rmldump(). I thought it was just a minor thing and skipped over it, but it's fixed now - spock is back on the list :P

There's the minor issue of it won't receive the list before the first client spawns, so they'll have an erroneous... thing. It'll also, in theory, replace the regular $Pref::Server::AutoAdminList and AutoSuperAdminList with its own set, but only for the regular auto admin check (ie, your old ones will be put back, and preserved).
However a lot of this is mostly untested as I don't have guinea pig access.

Oh and I also didn't include Cheemo as I somehow didn't have his ID laying around.

If you didn't see it, the original thread is here.

Oh yeah! Last thing. It also has a 'Clan Server' checkbox ($Pref::Server::Clan) on the start mission GUI, if that pref is off, it won't load the list/use it for admin checks/etc.

Haha, epic.

Wow nice, I hope I make it in with my new app.

EDIT: I need an evented app idea. I don't know what to make D:
« Last Edit: August 23, 2009, 09:47:34 PM by Technoscubed »

Wow nice, I hope I make it in with my new app.

EDIT: I need an evented app idea. I don't know what to make D:
Unbeatable tic-tac-toe AI! :cookieMonster: