Blockland Forums > Suggestions & Requests
Skull Prop
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Burple:
Would this work?


--- Quote from: Burple link=topic=74089.msg1257855#msg1257855 date=1246197895 ---//   --
//Title: Props_Horror
//Author: Modeler's Name Here
//   --

//Prop datablocks
   datablock StaticShapeData(SkullShape)
   {
      shapefile="add-ons/Props_Horror/Shapes/Skull.dts";
   };

   datablock fxDtsBrickData(SkullBrickData)
   {
      category="Props";
      subCategory="Horror";
      uiName="Skull";
      iconName = "add-ons/props_Skull/brickicons/Skull";
      
      brickSizeX=1;
      brickSizeY=1;
      brickSizeZ=2;
      
      //Is a prop!
      isProp=1;
      
      //Brick
      brickRender=0;
      brickCollide=1;
      brickRaycast=1;
      
      //Model
      spawnModel=SkullShape;
      modelOffset="0 0 0";
      modelScale="1.7 1.7 1.7";
      
      colorCount=1;
      
      colorGroup[0]="ALL";
         colorMode[0]="Intensity";
         colorShift[0]="1 1 1 1";
   };





--- End quote ---
Burple:
Bump
homestsarrunner:
do you mean like a white smiley face or a skull faceed brick prop
maxman:
why not just use the fooly fun commands, and use the floating head, and the skeleton action!
Burple:

--- Quote from: maxman on June 28, 2009, 04:35:05 PM ---why not just use the fooly fun commands, and use the floating head, and the skeleton action!

--- End quote ---
I need Multiple Skulls
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