Blockland Forums > Suggestions & Requests
Skull Prop
Burple:
Would this work?
--- Quote from: Burple link=topic=74089.msg1257855#msg1257855 date=1246197895 ---// --
//Title: Props_Horror
//Author: Modeler's Name Here
// --
//Prop datablocks
datablock StaticShapeData(SkullShape)
{
shapefile="add-ons/Props_Horror/Shapes/Skull.dts";
};
datablock fxDtsBrickData(SkullBrickData)
{
category="Props";
subCategory="Horror";
uiName="Skull";
iconName = "add-ons/props_Skull/brickicons/Skull";
brickSizeX=1;
brickSizeY=1;
brickSizeZ=2;
//Is a prop!
isProp=1;
//Brick
brickRender=0;
brickCollide=1;
brickRaycast=1;
//Model
spawnModel=SkullShape;
modelOffset="0 0 0";
modelScale="1.7 1.7 1.7";
colorCount=1;
colorGroup[0]="ALL";
colorMode[0]="Intensity";
colorShift[0]="1 1 1 1";
};
--- End quote ---
Burple:
Bump
homestsarrunner:
do you mean like a white smiley face or a skull faceed brick prop
maxman:
why not just use the fooly fun commands, and use the floating head, and the skeleton action!
Burple:
--- Quote from: maxman on June 28, 2009, 04:35:05 PM ---why not just use the fooly fun commands, and use the floating head, and the skeleton action!
--- End quote ---
I need Multiple Skulls