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Author Topic: Blood and Gore (by Amade)  (Read 18347 times)
Space Guy

« July 03, 2009, 10:42:00 AM »

armor::onDisabled for death.
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Amade

« July 03, 2009, 11:53:36 AM »

armor::onDisabled for death.
He's talking about the poof when the corpse is removed. The explosion right when you die is working just fine.
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Trader

« July 03, 2009, 12:22:58 PM »

He's talking about the poof when the corpse is removed. The explosion right when you die is working just fine.

Yeah, but if you only override onDisabled, it should only affect the player when they die and not when when they simply respawn.
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Amade

« July 03, 2009, 08:55:36 PM »

Yeah, but if you only override onDisabled, it should only affect the player when they die and not when when they simply respawn.
I'll try that, then.
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RTB Mod Bot

« July 08, 2009, 12:15:44 PM »

This file has been updated, you can grab version 2 here.

Quote from: Change Log
Changed function being used from gameConnection::onDeath to armor::onDisabled
---This makes the death explosion work on bots.
Scheduled the death explosion instead of using armor::onRemove
---This prevents a cloud of blood appearing when a player is deleted
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Solid

« July 09, 2009, 09:59:11 AM »

So, does v2 make zombies use blood and gore?

Or will they just have normal death.
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Amade

« July 09, 2009, 10:20:20 AM »

Zombies count as bots.
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Solid

« July 09, 2009, 12:45:11 PM »

Zombies count as bots.
Yay, now we have gory zombie death. :)
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ChexGuy331

« July 10, 2009, 06:43:09 PM »

I just realized this looks like the Quake III gib.

Also, splatters yet? :D
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phflack

« July 10, 2009, 08:07:15 PM »

also, you may want to remove the explosion thing, it lags like hell when somebody relays it...
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Amade

« July 11, 2009, 10:10:50 AM »

also, you may want to remove the explosion thing, it lags like hell when somebody relays it...
That's what the wonderful ban feature is for. I'm not going to remove a perfectly good explosion from bricks because people like to be nuisances.
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Dread

« July 11, 2009, 10:14:32 AM »

Epic carnage
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Flying Ace

« July 16, 2009, 02:23:05 PM »

It works with Zombies now but if you have the event cameras, you'll get console spammed and there's some bugs
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Amade

« July 17, 2009, 03:17:13 PM »

It works with Zombies now but if you have the event cameras, you'll get console spammed and there's some bugs
Event cameras is buggy and spams the console by itself.
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Creola

« July 17, 2009, 06:56:00 PM »

Yay, now we have gory zombie horse death. :)
Thanks
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