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Author Topic: Blood and Gore (by Amade)  (Read 18202 times)
Dr.Block

« July 18, 2009, 11:45:49 AM »

I love how there's so much blood that in a heated death match it gets in everyone's vision and they end up walking into walls :D

This was on ARC's space TDM, and since there's so many places to fall of sometimes I wouldn't have to kill both people who were attacking me, but rather just one of them so the other would fall off while trying to see through the blood.
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pantherfan

« July 19, 2009, 04:14:39 PM »

Death sound kinda sounds like from The movie WALL-E when he runs over the coackroach lol.
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Flying Ace

« July 20, 2009, 11:10:12 AM »

Quote
base/server/scripts/allGameScripts.cs (4351): Unknown command validateAvatarPrefs.
  Object (34223) AIPlayer -> Player -> Player -> Player -> Player -> Player -> Player -> Player -> Player -> Player -> Player -> Player -> Player -> ShapeBase -> ShapeBase -> ShapeBase -> ShapeBase -> ShapeBase -> ShapeBase -> GameBase -> SceneObject -> NetObject -> SimObject -> SimObject


We still got problems with shooting bots

spams that every time a zombie/bot 'dies'.
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Amade

« July 25, 2009, 07:21:21 PM »

Quote
base/server/scripts/allGameScripts.cs
That's not my script so I wouldn't know what's up. I've never had any problems with console errors and I did test with bots as well as AI bots and neither of which have been giving problems, what are you doing when that happens?
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