Author Topic: Blood and Gore (by Amade)  (Read 19147 times)

Blood and Gore (v2)
There will be blood. A lot of it.

Description
When you die, there will be blood.
A ton of blood. And some gore.
And some body parts. And a mutilated corpse.
And a sound that's really awesome in a morbid, creepy kind of way.

Also, this makes the pain emitters into 3 different blood emitters instead of just an "ouch." If you have the "New Pain" add-on, then this won't mess with that. It will complain about it, though.

Even if you had the old version, download this one. It includes a bug fix so that the new death explosion works properly.

Credits
Thanks to:
Bushido, he made a gory mod first, but wasn't going to release it, so I made my own.
Shemp, for the awesome particle texture.
Spock, for being my number one fan and only tester.

Screenshots

Installation
Put Server_BloodAndGore.zip into the Add-Ons folder in your Blockland folder.

Download
Server_BloodAndGore.zip

Click Here to view the changelog for this file

Click Here to view this file on the RTB Downloads System
« Last Edit: July 08, 2009, 01:15:42 PM by RTB Mod Bot »

Ummm...
I was on a server with this mod, and ummm..
My 5 year old neighbor was begging to watch..
I thought the server was fun...
Had to leave because of Blood and Gore.

So don't let the kid watch?

I love it. Now I just need to actually try it out. I think it will be on all of my servers. :)

awesome.
Also, If you need any testers for any future add-ons, pm me.  I download stuff off of RTB just to check if it is good or not.(I'm such a rebel.)  But serious.  you got an add-on that needs testing and spock can't test it, I can.
« Last Edit: June 30, 2009, 01:30:38 PM by trumpetfan »

awesome.
Also, If you need any testers for any future add-ons, pm me.  I download stuff off of RTB just to check if it is good or not.(I'm such a rebel.)  But serious.  you got an add-on that needs testing and spock can't test it, I can.
Can you host? I'm thinking about making an administrative bot for servers like BlockBot.


No offense, but I find this annoying. I mean, the characters are pretty much made out of blocks themselves.
Plastic doesn't bleed.

No offense, but I find this annoying. I mean, the characters are pretty much made out of blocks themselves.
Plastic doesn't bleed.
It can't emit 'Ouch!' particles when hit either, so it's unrealistic either way :cookieMonster:

No offense, but I find this annoying. I mean, the characters are pretty much made out of blocks themselves.
Plastic doesn't bleed.
Oh sorry, I forgot.
</sarcasm>.
Spock wanted me to make it. So I did. People liked it. So I released it.

Warning - while you were typing a new reply has been posted. You may wish to review your post.
k
It can't emit 'Ouch!' particles when hit either, so it's unrealistic either way :cookieMonster:
That too

Can you host? I'm thinking about making an administrative bot for servers like BlockBot.
sorry for answering late.
yeah, I can host.

My favorite death mod yet.

I love it. Now I just need to actually try it out. I think it will be on all of my servers. :)

Holy stuff Mocheeze isn't dead?

On topic: Nice mod, bit gory for my taste, but entertaining.

I don't like that it overrides the respawn effect.  Even if you're not "dying", but simply respawning, you still get the *POOF* of "blood".

I don't like that it overrides the respawn effect.  Even if you're not "dying", but simply respawning, you still get the *POOF* of "blood".
I couldn't figure out how to differentiate between armor::onRemove for death and armor::onRemove for everything else. How would I do that?