Blockland Forums > Suggestions & Requests
onPlayerDeath
<< < (2/2)
qwerg:
here you go, glad i could help: http://forum.blockland.us/index.php?topic=41267.0
Space Guy:
This suggestion appears every few months. Search for my various replies as to why it shouldn't happen.

If you want varied spawns, either use the Checkpoint Events or Team Deathmatch - using the setTeamAllied event on Spawn Points or Team Spawn Points will shift them for each team, so you can have a forward base area if you capture something.
Spockticus:
You can simulate this using variables and checkpoints.
Transformer:
This would be nice for like in a variable rpg you kill a player you get 5 gold or something like that.
Navigation
Message Index
Previous page

Go to full version