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| Variable Help: How to Have More Than One Variable At a Time |
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| Blockoman:
How can you make it so that more than one variable can work on one brick? Example: OnProjectileHit -> Self -> IfProjectile -> Dirk Slice I VariableTrue -> Self -> IfRandomDice [6] [2] I the first set of variable events VariableTrue -> Self -> ContentOpen O VariableTrue -> Client -> You picked the lock! O VariableFalse -> Client -> You failed to pick the lock O the second set of variable events This will not work, because all of the VariableTrue events apply to the IfProjectile event. |
| Tingalz:
Use the multiple variable pack? But i dont think that has ifRandomdice2, 3, 4, or 5 in it. It is currently impossible D; |
| Space Guy:
The new version of Variable/Conditional Events allows you to specify an event range to activate. |
| Blockoman:
How would I do that, now? |
| Blockoman:
Also, when I install v5, do I have to re-do every event using the old V/C events? That would be loving annoying. |
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