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| how do you make it so when you touch a brick it makes you fly up? |
| << < (2/3) > >> |
| Nystical:
--- Quote from: pocketrocket300 on July 07, 2009, 01:25:27 AM ---i lold. --- End quote --- You don't deserve to. |
| Sandvich:
OnActivate | Player | AddVelocity | [ 200 ] |
| Siba:
--- Quote from: Nystical on July 07, 2009, 02:59:15 AM ---You don't deserve to. --- End quote --- boy! SOMEBODY woke up on the wrong side of the bed eh? ._. |
| Deriboy:
Just use addVelocity, or setVelocity as the output event. The third box is the y axis. So adding a 50 there, would cause you to fly up at 50 units of power. For example: onPlayerTouch>Player>setVelocity>[ ][ ][50] |
| BobSevenSevens:
--- Quote from: phflack on July 06, 2009, 11:16:49 PM ---if you have variables... >=D onplayertouch>self>ifplayerID[not equal][0] onvariabletrue>self>firerelay onrelay>self>ifplayerID[notqual][0] onvariabletrue>player>setvelocity[0][0][200] or without variables :o onplayertouch>player>addvelocity/setvelocity[0][0][ammount] --- End quote --- All you need to know. |
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