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how do you make it so when you touch a brick it makes you fly up?
Nystical:
--- Quote from: pocketrocket300 on July 07, 2009, 01:25:27 AM ---i lold.
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You don't deserve to.
Sandvich:
OnActivate | Player | AddVelocity | [ 200 ]
Siba:
--- Quote from: Nystical on July 07, 2009, 02:59:15 AM ---You don't deserve to.
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boy! SOMEBODY woke up on the wrong side of the bed eh? ._.
Deriboy:
Just use addVelocity, or setVelocity as the output event. The third box is the y axis. So adding a 50 there, would cause you to fly up at 50 units of power. For example:
onPlayerTouch>Player>setVelocity>[ ][ ][50]
BobSevenSevens:
--- Quote from: phflack on July 06, 2009, 11:16:49 PM ---if you have variables... >=D
onplayertouch>self>ifplayerID[not equal][0]
onvariabletrue>self>firerelay
onrelay>self>ifplayerID[notqual][0]
onvariabletrue>player>setvelocity[0][0][200]
or without variables :o
onplayertouch>player>addvelocity/setvelocity[0][0][ammount]
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All you need to know.