Blockland Forums > Suggestions & Requests
Requests: OSR-like RA and RepeatEvents event
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Dapizzanator:
I'm not any scripter at ALL, so I was wondering if somebody could replace the script in the RA with the one in the OSR, except keep the original projectile scripting for the RA. In other words, I want the scoped script drom the Old School Rifle to be in the RA, but the RA keeps the script for the normal  projectile (a purplish, straight, fast moving projectile). Please don't flame, as this is a request for me, not necessarily a public file.

Imagine it like this:

Gun model of this:


Does this scoped:


Does this not-scoped:


Hope the images help you understand it.

So I don't make another thread, can someone make an output event called repeatevents [] []? I have needed this so many times, because I do a lot of intricate scripting, that repeats stuff. It would have a box after it where you put which events you need repeated, and another after that which states how many times it is repeated.
Sniper4hire:
You can use relays for the repeating events
Dapizzanator:

--- Quote from: Sniper4hire on July 07, 2009, 08:16:49 PM ---You can use relays for the repeating events

--- End quote ---
I know that, but most of the time I don't use relays and either have to restart or only make it do that one cycle.
Antallion:
Gikons models suck, just use the OSR. you wouldnt even be able to have a 'purplish trail projectile' because the OSR uses a hitscan.
Dapizzanator:

--- Quote from: Antallion on July 07, 2009, 10:04:44 PM ---Gikons models suck, just use the OSR. you wouldnt even be able to have a 'purplish trail projectile' because the OSR uses a hitscan.

--- End quote ---
I know it uses a hitscan, but for the purple projectile, it would be the no-scope shot (like firin the osr no scoped is a crappy shot). But this firing this no scoped would still make a fast purplish bullet, like the original RA does.
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