| Blockland Forums > Suggestions & Requests |
| Variable event - ifteamcapture |
| << < (3/3) |
| Space Guy:
You can also set control points as 'locked' and unable to be captured or set points, spawns and vehicles as allied to specific teams using events. |
| Onronc:
You can have multiple capture points, right? then they would have to capture all the enemy forts instead of just the main one... |
| Space Guy:
Yes. If Variable Events is updated to include minigames as a type, I could add some more support to Team Deathmatch for the new 'variable replacers' thing. <var:client:tdmteam> <var:client:tdmleader> <var:brick:tdmteam> (brick team allied for capture points) <var:minigame:team1...6count> <var:minigame:team1...6lead> (exists or not) |
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