| Blockland Forums > Suggestions & Requests |
| Idea to make 2D Player work |
| (1/2) > >> |
| Onronc:
This is one suggestion that has been up far too many times with the same bloody answer: Space Guy can't seem to turn the camera to face the player= it still faces forward and you cannot see your lego guy. I thought it would make sense to try and solve the problem instead if asking again. Why not make a player type that can't move forward or backward or turn but can strafe left/right. It would even be useable if you can.t figure out how to make a model that faces sideways AND turns at first. The point is there would be no need to mess with the camera that way. |
| pocketrocket300:
strafing is far too slow |
| Niliscro:
That's still moving the camera, because you'll want to see the side of the player for the 2D type suggested by Solid. --- Quote from: pocketrocket300 on July 14, 2009, 11:42:28 PM ---strafing is far too slow --- End quote --- That can be changed on playertypes. |
| Space Guy:
It'd require the source version of the Blockland player model which is unavailable. I do not know how to disable players turning as the "maxYawSpeed" variable has no effect at all on players yet it's set for all spawned Horses. |
| Onronc:
--- Quote from: Niliscro on July 15, 2009, 09:23:25 AM ---That's still moving the camera, because you'll want to see the side of the player for the 2D type suggested by Solid. That can be changed on playertypes. --- End quote --- You'd really be seeing the back... It's a way to fool the machine. |
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