Blockland Forums > Suggestions & Requests

Idea to make 2D Player work

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Onronc:

This is one suggestion that has been up far too many times with the same bloody answer:
Space Guy can't seem to turn the camera to face the player= it still faces forward and you cannot see your lego guy.
 I thought it would make sense to try and solve the problem instead if asking again.

 Why not make a player type that can't move forward or backward or turn but can strafe left/right. It would even be useable if you can.t figure out how to make a model that faces sideways AND turns at first. The point is there would be no need to mess with the camera that way.

pocketrocket300:

strafing is far too slow

Niliscro:

That's still moving the camera, because you'll want to see the side of the player for the 2D type suggested by Solid.


--- Quote from: pocketrocket300 on July 14, 2009, 11:42:28 PM ---strafing is far too slow

--- End quote ---
That can be changed on playertypes.

Space Guy:

It'd require the source version of the Blockland player model which is unavailable.

I do not know how to disable players turning as the "maxYawSpeed" variable has no effect at all on players yet it's set for all spawned Horses.

Onronc:


--- Quote from: Niliscro on July 15, 2009, 09:23:25 AM ---That's still moving the camera, because you'll want to see the side of the player for the 2D type suggested by Solid.
That can be changed on playertypes.

--- End quote ---

You'd really be seeing the back... It's a way to fool the machine.

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