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HALP! Checkpoint Events Glitch
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Blockoman:
Whenever I hit a checkpoint in my RPG, I spawn very very high in the air above the actual checkpoint, falling to my doom.

What is up with this? It only happens for checkpoints that do not have a roof above.

For example, if I hit a checkpoint inside a house, I spawn normally. If I hit a checkpoint without a something above it, I spawn really high up. Do I really go and have to make invisible baseplates over all 15 of my checkpoints in the open?
Blockoman:
I put a roof partly above one of the open checkpoints and it did not work... maybe it has to be completely covered?

Anyway, please help.
Blockoman:
Please help
Space Guy:
console log
Dippindots:
just put invisible roofs everywhere. make it no collide to. Not that big a deal.
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