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HALP! Checkpoint Events Glitch

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Blockoman:

Whenever I hit a checkpoint in my RPG, I spawn very very high in the air above the actual checkpoint, falling to my doom.

What is up with this? It only happens for checkpoints that do not have a roof above.

For example, if I hit a checkpoint inside a house, I spawn normally. If I hit a checkpoint without a something above it, I spawn really high up. Do I really go and have to make invisible baseplates over all 15 of my checkpoints in the open?

Blockoman:

I put a roof partly above one of the open checkpoints and it did not work... maybe it has to be completely covered?

Anyway, please help.

Blockoman:

Please help

Space Guy:

console log

Dippindots:

just put invisible roofs everywhere. make it no collide to. Not that big a deal.

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