trace(1);Now.
function GameConnection::onClientLeaveGame(%this) { %type = "D"; //Date, connect/disconnect, name, BL ID writeToFileLine($LOGWrite::ConnectionPath, addTime() TAB %type TAB %this.name TAB %this.bl_id); parent::onClientEnterGame(%this,%name,%a,%b,%c,%d,%e); }
function GameConnection::onClientLeaveGame(%this) { %type = "D"; //Date, connect/disconnect, name, BL ID writeToFileLine($LOGWrite::ConnectionPath, addTime() TAB %type TAB %this.name TAB %this.bl_id); parent::onClientLeaveGame(%this,%name,%a,%b,%c,%d,%e); }
You should better use the code-tags instead of the quote-tags
I that so I could make it bold.
LogWriterWHIS(IGSO)
This should be removed for privacy. I don't even know why people are allowed to view others' whispers anyways.
It is fixed. Did you even check it?
I was asking before I downloaded it again.Does it still cause some minor lag when it saves the lines of text?
I gotta say, turn flood protection on.It's the same as before, just fixed the disconnecting bug.
Eh, it's annoying to have the split second lag when people talk, especially if you have a full server.
Didn't know that happens.
Change logv1.1 Changed Script_LogWriter to Server_LogWriter The name and BL_ID of people who are being unbanned are now recorded. Changed ban command to make sure a ban was added before logging it Changed unban command to make sure the unban actually took place before logging it Connection logs fixed, now adds a connection entry when the user connects, not when they first spawn Fixed duplicate "How to read the logs" in help file. Removed /gotlogwrite command for being kind of abusive