| Blockland Forums > Suggestions & Requests |
| Ammo mod. |
| (1/5) > >> |
| Regulith:
I don't know how exactly it would work without re-scripting every weapon, but I'd like to request an ammo mod that gives weapons a certain amount of shots that can be fired before disabling them. A set of events to go with it would be nice, to, such as "SetWeaponAmmo" or "AddWeaponAmmo", if that's even possible. I'm not going to use the zombie mod's, and I don't know stuff about scripting, so I can't do a damn thing. Thanks for considering it. |
| U.S. Air Marshall:
here + a new zombie mod it comes with a working ammo crate that you will find under "special" in the block menu. http://returntoblockland.com/forums/download.php?cmd=getFile&id=94 |
| Regulith:
Yes, I'm quite aware of the ammo mod that comes with Rotondo's zombie mod. I'm not using that one. That's why I requested a new one that's independent of zombie mod. Added that part to the first post. |
| U.S. Air Marshall:
oh ok u didnt clearify, srry |
| Space Guy:
The main problem is that other mods cannot affect the ammo of 'spread-firing' generic machine guns or shotguns in any way. |
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