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How to Make Weapons for Blockland - The Up-To-Date version. (As of 2 years ago)

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RFW2:


--- Quote from: leif16 on October 27, 2009, 06:06:09 PM ---First of all everyone notices the function still says Aikombo gun...
you need to change it to the name of your gun

--- End quote ---
so you do this:
};

function LeftHandedGunImage::onFire(%this, %obj, %slot){
   Parent::onFire(%this,%obj,%slot);
   if(%obj.getDamagePercent() < 1.0)
      %obj.playThread(2, leftrecoil);
}

function NameOfYourGunImage::onMount(%this, %obj, %slot)
{
   Parent::onMount(%this, %obj, %slot);
   //mount lefthanded gun
   %obj.mountImage(LeftHandedGunImage, 1);
   //%obj.playThread(0, armreadyboth);
}
function NameOfYourGunImage::onUnMount(%this, %obj, %slot)
{
   Parent::onUnMount(%this, %obj, %slot);
   //unmount lefthanded gun
   %obj.unMountImage(1);
   //%obj.playThread(0, root);
}


function LeftHandedGunImage::onMount(%this, %obj, %slot)
{
   Parent::onMount(%this, %obj, %slot);
   %obj.playThread(1, armreadyboth);
}
function LeftHandedGunImage::onUnMount(%this, %obj, %slot)
{
   Parent::onUnMount(%this, %obj, %slot);
}

function NameOfYourGunImage::onFire(%this,%obj,%slot)
{
   if(%obj.getDamagePercent() < 1.0)
      %obj.playThread(2, shiftAway);
   Parent::onFire(%this,%obj,%slot);   

   //%obj.setImageTrigger(1,1);
}





origami king 101:

YOU SAVED MY LIFE how did it take to make this?

david022497:

Loading Add-On: Weapon_GunLOL (CRC:-465144502)
Executing Add-Ons/Weapon_GunLOL/server.cs.
Add-Ons/Weapon_GunLOL/server.cs (0): preload failed for GunLOLItem: ShapeBaseData: Couldn't load shape "Add-Ons/Weapon_GunLOL/GunLOL.dts".
Object 'GunLOLProjectile' is not a member of the 'ProjectileData' data block class
Add-Ons/Weapon_GunLOL/server.cs (0): preload failed for GunLOLImage: Unable to load shape: Add-Ons/Weapon_GunLOL/GunLOL.dts.
0 datablocks added.


That is what my console says, any help?

Hawk:

For some reason I can't rename my PNG File?

KoopaScooper:


--- Quote from: david022497 on November 13, 2009, 04:34:38 PM ---Loading Add-On: Weapon_GunLOL (CRC:-465144502)
Executing Add-Ons/Weapon_GunLOL/server.cs.
Add-Ons/Weapon_GunLOL/server.cs (0): preload failed for GunLOLItem: ShapeBaseData: Couldn't load shape "Add-Ons/Weapon_GunLOL/GunLOL.dts".
Object 'GunLOLProjectile' is not a member of the 'ProjectileData' data block class
Add-Ons/Weapon_GunLOL/server.cs (0): preload failed for GunLOLImage: Unable to load shape: Add-Ons/Weapon_GunLOL/GunLOL.dts.
0 datablocks added.


That is what my console says, any help?

--- End quote ---
Sir, you're missing the .dts files or they're not exported properly.
Try again.

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