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Topic: Created Brick Trust Problems (Read 1335 times)
Nitramtj
August 07, 2009, 09:59:34 AM
isFunction("fxDTSBrick", "setTrusted");
This wasn't always in BL but badspot added it at some point. Badspot also did something funky by making the first argument optional, which is why the class name comes first.
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Space Guy
August 07, 2009, 10:17:09 AM
Quote from: AGlass0fMilk on August 07, 2009, 09:50:27 AM
I know that :P
That's how you'd check that it exists, I mean. Or Nitramj's method.
Gamefandan
August 07, 2009, 11:06:55 AM
Wh - What was the question again?
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Created Brick Trust Problems