| Blockland Forums > Suggestions & Requests |
| KillCam |
| (1/1) |
| MoogleBoss:
Basically it would show the person who killed you for a few seconds, like in most FPS games. It would be neat to have. |
| chilmans:
--- Quote from: MoogleBoss on August 06, 2009, 10:55:25 AM ---Basically it would show the person who killed you for a few seconds, like in most FPS games. It would be neat to have. --- End quote --- it's in Star Wars battlefront too I had a script that makes you see the one who hit you, but it was Checking if you're dead everytime you get shot, so it was pretty laggy, I can try to whip up another one |
| Space Guy:
GameConnection::onDeath allows you to find the killer. See Team Deathmatch for that and camera adjustments. You could try client-timescale too for "slowed down" camera, but that might be glitchy. |
| MoogleBoss:
--- Quote from: Space Guy on August 06, 2009, 11:26:41 AM ---GameConnection::onDeath allows you to find the killer. See Team Deathmatch for that and camera adjustments. You could try client-timescale too for "slowed down" camera, but that might be glitchy. --- End quote --- If I could make any sense of any kind of scripting, I might could be able to do that. But quite frankly, I have no idea. |
| Navigation |
| Message Index |