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| Brickmin: Builds |
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| Menen:
menen shall help :D |
| heedicalking:
Well, I was an idiot and forgot to save most of it but here is what I got. A lot needs to be re done and I could use help if anyone wants to help. Your build is supposed to be like a pikmin landscape with walls around and places where treasure would be put. |
| NickTheSushi:
Er, okay. I'll try my hand at a foresty type one. |
| NickTheSushi:
Double Toast, I present to you, the Dusty Cavern save! This level could be where you get the Blue Pikmin, since the main terrain in this map is water. It also comes with a huge grey wall, which you must have yellow pikmin to use the bombs to blow it up. It ALSO has a few good spots that treasures could be placed, BUT for this, the player can not have the ability to jump, but I hope you know this because Olimar can't jump in game...can he? I haven't played in a long time. Anyway, tell me what you think and I'll be glad to make you some more. |
| heedicalking:
--- Quote from: NickTheSushi on August 08, 2009, 08:06:42 PM ---Double Toast, I present to you, the Dusty Cavern save! This level could be where you get the Blue Pikmin, since the main terrain in this map is water. It also comes with a huge grey wall, which you must have yellow pikmin to use the bombs to blow it up. It ALSO has a few good spots that treasures could be placed, BUT for this, the player can not have the ability to jump, but I hope you know this because Olimar can't jump in game...can he? I haven't played in a long time. Anyway, tell me what you think and I'll be glad to make you some more. --- End quote --- I like it. But how would Olimar get out of the water? You should make some kind of ladder that is onplayertouch- set velocity. Or I could do that. |
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