| Blockland Forums > Suggestions & Requests |
| ZOMBIE MOD NEEDS TO BE FIXED!!! BADSPOT READ THIS!!! |
| << < (4/7) > >> |
| mecha51:
i have recently made a zombie oil rig that is quite nice (dont go in the crew quarters!) and the zombies worked fine. p.s title fix. |
| chesse20:
zombie mod fun --- Quote from: Joker Card on August 10, 2009, 03:09:18 AM ---or turn off copy mod. it does that --- End quote --- really? --- Quote from: Mr. Bill on August 08, 2009, 10:03:38 PM ---/facepalm HE DID! --- End quote --- no he did not |
| LaCuckooRacha:
--- Quote from: Gen. Nick on August 10, 2009, 03:43:15 AM ---Zombie mod worked perfectly for me. The only grievance I have with Amade's and Rot's zombie mods is that the zombies reset themselves when I start the minigame, so I have to enable building and add a wrench then try to respawn 'em all and get killed a bunch of times in the process. >:( --- End quote --- I name all my zombie spawns the same name, so I can have a brick to reset/change the type/etc. of the zombies. |
| legofanatic:
My zombie mod is working perfectly :P |
| homestsarrunner:
mine's fine and you must be new to blockland AND the forums |
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