Blockland Forums > Help

When spawning a wrench event "spawn projectile" how do you specify direction?

Pages: (1/2) > >>

Khaos:

This might be a stupid question, but when I spawn a projectile through a wrench event, I can't figure out how to make it go in a specific direction.  Can anyone help me?

Mr. Bill:

after spawn projectile there are three boxes. Box 1 controls x axis. box 2 controls y axis. and box 3 controls up and down direction. enter numbers to specify distance/speed of projectile next thing over is you picked projectile then after that is 3 more boxes. these control spread of projectile. youll get the hang of it

Khaos:

Thanx for your help man

Chrono:

The first three boxes are velocity, in x y z.
The next box is the projectile type.
The next three are velocity variance, explained later, in x y z.
The last is projectile scale. Damage, explosion size, and projectile size are increased according to the scale.

About velocities.
If you set the first three to 0 0 20
Then the next three to 10 10 0.
It has a chance of shooting in -2.243 5.241 20, 7.001 -6.221 20, etc.
So anywhere between
x: -10 ~ 10
y: -10 ~ 10
z: 20 ~ 20
Where first three 5 6 10
and the next three 2 2 2
have this range:
x: 3 ~ 7
y: 4 ~ 8
z: 8 ~ 12

That's what Mr. Bill meant by the spread.

Snaily:

When it spawns from a brick, the first parameter is left/right and the second is forward/back (or is it vice versa...)

Depending on how you place the brick, it will fire in a different direction.


I figured this out on accident when duplicating part of a computer brick and rotating it before placing it.

Pages: (1/2) > >>

Go to full version