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When spawning a wrench event "spawn projectile" how do you specify direction?

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Chrono:

Not exactly left/right, forward/back. That depends on which way you're looking at it.
That's why people who know graphing in 2d or 3d refer these velocities as x, y, and z.

Chrono:

Oh, and the duplicator changes events so they make sense with rotation directioning.

Snaily:

Yep, you're right, I forgot about the duplicator auto-fixing the direction.

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