Blockland Forums > Suggestions & Requests
Hinges, Joints, And Motors.
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Shad0wyone:
It's not "robloxian" robloxian is people yelling "REPORTED" for killing them when you're supposed to be fighting, getting banned for swearing (but not for saying "wtf"???), the forgeted up currency system, and of course the fact that roblox was made for SIX-YEAR-OLDS.

Physics is not robloxian, or gmodian, it's NEWTONIAN!
Anyway, physics calculation shouldn't take too much cpu, when a block is set to be "anchored", just turn off the physics on it completely, no calculations running on something means no lag when exploding something next to it.
Deathwish:
This is a very good idea, but it's plausibility with Client-sided physics is questionable, as unless the bricks don't stop the player from moving and instead passively get bumped and phase through things, players are going to be colliding with what looks like thin air to other players.
AlphaicX:

--- Quote from: Shad0wyone on August 21, 2009, 03:45:41 AM --- roblox was made for SIX-YEAR-OLDS.

--- End quote ---
Surprise? Considering this stuff:

Space Guy:
These special bricks should just permanently act like they're 'fake killed', but with special constraints. For instance, a hinged brick could swing on an axis (one side), but have no actual collision: just being moved by other bricks or people walking into it. This way, you could make a kind of door, trap or secret wall that opens when you touch it, or a see-saw, or whatever you want.
AlphaicX:

--- Quote from: Space Guy on August 21, 2009, 08:17:18 AM ---These special bricks should just permanently act like they're 'fake killed', but with special constraints. For instance, a hinged brick could swing on an axis (one side), but have no actual collision: just being moved by other bricks or people walking into it. This way, you could make a kind of door, trap or secret wall that opens when you touch it, or a see-saw, or whatever you want.

--- End quote ---
This.
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