| Blockland Forums > Help |
| Half Life model problem |
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| Siba:
ok so after a long time of messing around i finally got a half life map file (.bsp) converted into a .map file (i removed all triggers and functions before doing it) and once i got it out of there i dragged it over to the map2dif and converted it to DIF and THEN i load up blockland and find it in my files using Mission editor and the second i spawn it i instantly crash and this is the error it gives me TerrainEditor::attach: no TerrainBlock objects found! Tab data: General^Tab_general^general_min_height^50^general_scale^300^general_water^0.000^general_centerx^0^general_centery^0 tab: Tab_general Heightfield::eval:0 General Terraformer::terrainData - TerrainBlock 'terrain' not found. Heightfield::eval:0 General Terraformer::terrainData - TerrainBlock 'terrain' not found. Heightfield::eval:0 General Terraformer::terrainData - TerrainBlock 'terrain' not found. Executing editor/editorRender.cs. |
| General Nick:
There's no terrain datablock. The terrain datablock is basically the terrain in all maps. |
| Siba:
--- Quote from: Gen. Nick on August 15, 2009, 10:51:54 PM ---There's no terrain datablock. The terrain datablock is basically the terrain in all maps. --- End quote --- then how do i fix this? |
| Ninja guy:
Steam support forums. |
| Siba:
--- Quote from: Ninja guy on August 15, 2009, 11:07:28 PM ---Steam support forums. --- End quote --- i doubt thats gonna help :/ |
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