Author Topic: Bug Mod 1  (Read 29378 times)

sweet, now who is hosting starship troopers server?

I sense an alien vs predator build coming on

My 40k TDM now includes the Tyranids.

woah now thats cool nice job man


What map is that?
SolarFlare's Creek.

The mod looks cool and all, but not really something I'd download. Some of the models need a lot more work.

1st looks so good, "It has to be bluescreen".

What does it do exactly. You didnt explain. You just said "OH BUGS HERE YA GO!!!" and just left it at that :o.

What does it do exactly. You didnt explain. You just said "OH BUGS HERE YA GO!!!" and just left it at that :o.
Well, someone hasn't been reading their Modification Discussions.

That's tonight's homework for you.

so do you need rotondo's zombie mod for this to work?

so do you need rotondo's zombie mod for this to work?
yes for now i think

Tom

The models should recolor correctly. Also, you should probably add more info and state that it needs the zombie mod to work. Maybe even change the topic title to "Bug Zombies 1".

OMG YES!!!!!!!! 100000000/10

nvm, has the same GUI as the regular zombie mod and it causes console errors

Yeah yeah yeah, he's fixing all that.

1. The models are meant to be joint-less to fit the Blockhead theme.
2. Console errors will soon be fixed, in the next update.
3. In the next big update, there will be an option to toggle zombie-like intelligence or have a newer, smarter AI system.
4. And in the next update, these will be the "default" coloring, and if you hit Re-Color vehicle, it will become that color.