Blockland Forums > Suggestions & Requests
Suggestion Sack
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Thorax:

--- Quote from: WhatevaGuy on August 21, 2009, 03:56:03 PM ---7th Request: Random Weapon Box/Random Weapon Event. For the box, it should be just like the one from national socialist Zombies, if that is legal. If it isn't legal, however, someone should make a spawnrandomweapon event. That would be good for TDMs and whatnot.

--- End quote ---

This has probably been your only good idea. I was trying to do something like national socialist zombies, but was having a hard time eventing it with variables. A single event would be nice. Also, it'd be best if in the output box (The last one, I can't remember what it's called), you'd add the names of the weapons you want it to randomly choose from. If you have a ton of weapons, you could have an "all" function that would choose from all weapons.
WhatevaGuy:
Right.
I respect your opinion, but I would like some feedback: what makes you not like some of my ideas (e.g., escape pods.)
The example seemed like a good one.

Remember, feedback is appreciated.

~WhatevaGuy
WhatevaGuy:
Okay, this is getting ridiculous.
The purpose of this sack is not just to organize my suggestions, but to get others to make sacks too.



I think this more than explains it.
I think more sacks are due to those who are suggestion-crazy.

Who's with me?

~WhatevaGuy
Radioactive Cat:
I have a picture of my school right here.

http://media.photobucket.com/image/funny%20butt%20pics/kdklan/thongopinion.jpg
Deriboy:
Number 7 is possible with already default events and bricks.

Build a 1x(how many different weapons you want the randomness to choose from). Then build the same amount of 1x1s on top of it. Make the bottom brick fire a radio wave up somehow (on activate). Then on each individual 1x1 do this:

onProjectileHit>Weapon Spawn Whatever>setItem>(Choose item here)

Then do a different weapon for each 1x1, and TAH DAH!

Instant setRandomItem! Just add intelligence!
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