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Plasma Grenade

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Korabar:

I'm trying to make a script of this.

It definetely will not turn out as good as I will be hoping for, but I'm not good at scripting.  I'm justing editing the HE grenade and the nailgun together.

Thorax:

Just thinking aloud here, but couldn't you have it behave exactly like the HE-Grenade, except that when it hits a player (Checks to see if it's a head or body shot), it kills the projectile and mounts the image and emitter to either the head or body. It'd be delayed, then explode.

Korabar:


--- Quote from: Thorax on August 25, 2009, 12:28:09 AM ---Just thinking aloud here, but couldn't you have it behave exactly like the HE-Grenade, except that when it hits a player (Checks to see if it's a head or body shot), it kills the projectile and mounts the image and emitter to either the head or body. It'd be delayed, then explode.

--- End quote ---
Yes, yes I could.

I want to take the long way though, and put the nailgun and HE-Grenade together.

I have a feeling I'll learn more by doing this.

The Russian:


--- Quote from: MtnDew on August 24, 2009, 09:32:37 PM ---A sticky grenade would be awesome.
Here is a model i made.



--- End quote ---
Nice Pandan!

BobSevenSevens:

How about, to drop the halo reference, we call it the sticky nade?

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