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homestsarrunner:


--- Quote from: Nate_the_Great on August 22, 2009, 11:58:15 PM ---yeah sounds like a good idea but how do I incorporate the class selection system.

--- End quote ---
easy events for what i used: i named where the would teleport on the field different for each team.
lets call the teleports team 1 and team 2. NOTE:this is just the spawning event add events  to give them weapons
OnActivate>named brick>setplayertransform>player

phflack:

onactivate>self>ifteam[1]
varaibletrue>namedbrick[team1base]>setplayertransform
variablefalse>namedbrick[team2base]>setplayertransform

there is no ifvaraible on the target, it is an output, and ifvaraiblefalse? i didn't know an output was an input (learn your events someday =D)

Nate_the_Great:

ok. finally got it to work. thanks for all your guys' help and sry about all my help requests.

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