Blockland Forums > Suggestions & Requests
Seamless Area Portals.
Dapizzanator:
Not exactly understanding the difference from normal "setplayertransform"...
Space Guy:
With the old version of Rotondo's setPlayerTransform, teleporting always placed you in the exact centre of the destination brick. This made seamless transitions on things like staircases or elevators using large bricks hard or impossible.
The new version adds a function to keep the offset of your position from the start brick to the destination brick: if you add a onPlayerTouch -> <NAMED BRICK> -> setPlayerTransform with it enabled, you will instantly warp from one to the other and appear to stay in the same place if you use similarly sized bricks.