| Blockland Forums > Suggestions & Requests |
| V13/Blockland update suggestions |
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| Truce:
--- Quote from: Badspot on August 27, 2009, 09:53:22 PM ---The purpose of the moving the client name into a set/get function is to prevent people from changing it and impersonating other users. Your name is your name. You can't be an impersonating friend anymore. Sorry. --- End quote --- I think M was trying to mainly get across the ability to add things to a user's name. For example, if I tried setting my shape name to "Badspot", it would instead set it to "Truce [Badspot]". This way it's much easier to display custom statuses/etc in different gamemodes. Not sure if you have reasons of your own about why not to do that, but I personally think that'd both add features for modders and prevent impersonation at the same time. --- Quote from: Regulith on August 27, 2009, 09:58:48 PM ---Can you at least make it so you can change your name color --- End quote --- You can do that; I even made an event for that. EDIT: Badspot answered you while I was posting. |
| Regulith:
--- Quote from: Badspot on August 27, 2009, 10:13:47 PM ---You can do both of those things. %player.setShapeNameColor("R G B"); %player.setShapeNameDistance(distance); --- End quote --- Oh. Now that I think about it, that makes sense, people have done that. D'oh. |
| KINEX:
--- Quote from: Badspot on August 27, 2009, 09:53:22 PM ---unRegisterInputEvent(%class,%name) unRegisterOutputEvent(%class,%name) --- End quote --- I was unaware of those functions. Thank you. |
| Badspot:
--- Quote from: pixl on August 27, 2009, 05:42:34 AM ---I want %1 to work on client>chatmessage events ): --- End quote --- Done. |
| Regulith:
--- Quote from: Badspot on August 28, 2009, 01:52:17 AM ---Done. --- End quote --- Awesome, thanks, Badspot. |
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