Author Topic: Body Armor  (Read 12896 times)

Awesome nonetheless. Good job.

I like how this one uses a script to reduce damage. Nice job :D
It allows mini-game to have different player types.

I like how this one uses a script to reduce damage. Nice job :D
It allows mini-game to have different player types.
Thanks.
He heed,

isn't this wrong:
Code: [Select]
datablock ShapeBaseImageData(BdyArmor1Image)You've written it wrong, so does it even work?

This is wrong too, isn't it:
Code: [Select]
%damage *= 0.75; //Half the damage
It works fine for me. I don't see why it works but it does. I guess I will update it anyway.


As for the model. Make your own armor and release it. The model is low poly and it still looks like armor. Please note, making head armor, feet armor and hand armor works as well. It adds all the damage reduction together.


Does it really make you look that fat? lol :3 imma DL it I guess.

Kinda cool. WOOT FIRST POST
Why do you reply with this nonsense. It is stupid you have no right to do that.

Anyway it's nice I'll check it out.


Why was this failed on RTB again.

Ontopic: Nice job, I like


You should have made it so bullets that hit the armor do nothing, but you can still hit other places, like head, feet, etc. It is still pretty cool though.

Then someone should make feet armour... hands armour... head armo- ... IRON MAN :D

Thanks.It works fine for me. I don't see why it works but it does. I guess I will update it anyway.
Second one is fine, but the first one should be updated with "body" instead of "bdy"

Thanks Heed. I can finally get my mod done with this.



Eh. It's ok, but I like Mtn Dew's armor better.