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1x1x.6666
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dkamm65:

--- Quote from: Saxophone on September 04, 2009, 11:21:21 AM ---Off in scaling? What. All 5 unit high bricks are the same height.
Use just 2 1x1_f's. It will save you much more time.

Solved.



--- End quote ---

Actually, a 1x1x1 is taller than it is wide, so when building vertically, NES game scenes in my case, the aspect ratio is stretched to 3:4. And in my case, will warp the scene.
dkamm65:

--- Quote from: Saxophone on September 04, 2009, 11:21:21 AM ---Off in scaling? What. All 5 unit high bricks are the same height.
Use just 2 1x1_f's. It will save you much more time.

Solved.



--- End quote ---


And I forgot to add, building a vertical scene that's 256x224 in pixels with 1x1x1s is just overkill.
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