Author Topic: Save Files - Blender, Milkshape?  (Read 838 times)

Anybody here know if its possible to put a Blockland Save file into a 3D animation Program like Blender?

Probably not, might be though.

Its possible to get a Blockhead dts. in there but I don't know otherwise.

Im wondering if this should have gone in help...
« Last Edit: September 06, 2009, 03:08:53 PM by Straton. »

Its possible to get a Blockhead dts. in there but I don't know otherwise.

Im wondering if this should have gone in help...

Not possible, .bls files are only telling blockland where to plant bricks, names, events.

Models are files with 3d shapes in them.

To make it more simple: .bls = Hex. .dts = Shape.

The closest thing would be to model all the bricks, then somehow create an addon for a program that interpreted the .bls and put all the models in the correct locations...

In otherwords basically remaking the BL brick system :P (notrly but kinda)
« Last Edit: September 06, 2009, 03:39:39 PM by Zenthos »