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RTB Development

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ShadowZero:

Can you allow mod manager users to see change logs for add-ons?

Ephialtes:


--- Quote from: Space Guy on June 15, 2010, 04:58:41 AM ---While browsing through the in-game mod manager and opening some of the screenshots for Muffinmix's Sci-Fi emitters, the game suddenly crashed as I clicked on one of them leaving a large console log posted here.

The contents of the RTB 'cache' files are attached. The first is normal and looks fine. (it worked until I clicked it in-game) The other I can't tell, it loads and abruptly disappears when I try and view it in the browser, but opens half of it in MS Paint with the rest black.

collage.png
screen.png

--- End quote ---

Is that something that can be replicated? It looks like you may have navigated away from a mod page mid-loading because the screen.png has two png files inside of it including http headers which indicates a flag wasn't reset properly or the screenshot downloader was never re-created.


--- Quote from: ShadowZero on June 15, 2010, 10:30:12 PM ---Can you allow mod manager users to see change logs for add-ons?

--- End quote ---

It's on the list of things to do.

Truce:

In regards to GUI/Content downloading:

I haven't played around with it too much just yet, but I've been working on a mod for a littile while that utilizes RTB's GUI downloading to provide an easy-to-use interface for the clients. However, I've considered adding bitmaps to the GUI to make it look much nicer, which I saw RTB supported sending to the clients. From what I can assume, RTB won't actually download the images the GUI elements refer to if the client doesn't have them (stop me here if I'm wrong on that).

Is there a way to utilize RTB content downloading to ensure that the users download the images? I know I could do it through the default Blockland procedure, but some users have download textures turned off, and as far as I know, there's no easy way to check that server-sided. I already make sure they have GUI downloading enabled in order to join the server, but I now have two questions: First, if I upload a private add-on, despite it being private, are users still able to download the texture files through RTB? Secondly, is there a way to check if the user downloaded content without modifying RTB?

ottosparks:

Looking forward to RTB4.

Red_Guy:


--- Quote from: Truce on June 15, 2010, 10:52:44 PM ---In regards to GUI/Content downloading:

I haven't played around with it too much just yet, but I've been working on a mod for a littile while that utilizes RTB's GUI downloading to provide an easy-to-use interface for the clients. However, I've considered adding bitmaps to the GUI to make it look much nicer, which I saw RTB supported sending to the clients. From what I can assume, RTB won't actually download the images the GUI elements refer to if the client doesn't have them (stop me here if I'm wrong on that).

--- End quote ---
Ditto on what he said.

It would also be very VERY helpful to be able to update the text values on controls of the GUIs that get downloaded.

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