| Blockland Forums > Modification Help |
| RTB Development |
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| M:
When a user tries to login to a BL_ID that is already logged in, do you check the existing login for a response (ie ping them) and disconnect the old connection if they're non-responsive? Blockland is far from the most stable game and it would suck if your client crashed and you couldn't reconnect to RTB Connect for five minutes after a crash because the server thinks you're still there. |
| Ephialtes:
The server is very effective at detecting when people have disconnected, so that isn't an issue. |
| Ephialtes:
--- Quote from: Wedge on July 24, 2010, 12:32:15 PM ---Well I don't know about disabling the addon completely, it brings up horrible images of Amazon and Apple deleting stuff off of people's kindles and ipods. I don't mind being warned about a mod and even having it automatically turned off, but having a mod specifically prevent me from running another mod just doesn't sit well with me. I think that locking down a file should disable downloading and then prompt a warning message in the game when you start up that says something like "This add-on has been locked down for the following reason: sets motd to admin password RTB has automatically disabled it for your convenience. If you would like to run the mod at your own risk, please enable it in the mod manager." If it was v2 that broke everything and v1 ran fine and you hadn't updated yet, the game should also just stop it from updating and let you keep running it. If you save it for extreme cases where addons seriously break the game I think most people will follow it, especially if the reason it's being disabled sounds really scary. There's going to be people who try to get around it anyway by renaming the file or trying to comment the code out of RTB. Normal people might not ever use the option but they'll be happier that it's there and appreciate that you're giving them the choice. --- End quote --- I think this is a pretty good plan. We already have some functionality in RTB that temporarily inserts items into the Crap-on list (and removes it upon restarting) for situations that require immediate action, but I haven't had to use that yet. |
| Flush535:
Will there be a way for users to "report" faulty add-ons? |
| MegaScientifical:
--- Quote from: Flush535 on July 24, 2010, 08:20:02 PM ---Will there be a way for users to "report" faulty add-ons? --- End quote --- I thought there already is in Mod Manager... |
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