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RTB Development

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Ephialtes:

I won't be touching ERPG for a while until I get RTB to a stable position. I've still got the passion to do it (as does TheGeek last time I checked) so whenever we've both got the time we may start looking at it again. Anyway this is a thread for RTB development, ERPG is irrelevant.

Ephialtes:

Just a little RTB update, I've been trucking along with the RTB Connect client and I've figured out a secure way of allowing users to register for a Connect account from in-game. The original plan was to go to the forums to create your account.

The main issue was that another add-on would intercept your password as you registered and steal it - so now I've made the registration process generate a password for you and download it as an image. This is impossible for another add-on to intercept or read. Passwords will only be used when you want to login to RTB Connect from outside of Blockland - when connecting within Blockland all you need to send is your Blockland ID and Name.

mctwist:

Wouldn't people fake their name and ID that way?

Ephialtes:

There is authorisation on the server that makes sure the ID and Name they are sending are actually theirs.

mctwist:

How? Check for IP?

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